Slot budget #47

Closed
opened 2026-10-07 07:34:47 +00:00 by crowmaki · 0 comments
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Parent

#24

What to build

The app fills H3's 9 image and 3 audio slots automatically and shows what was dropped. This ticket also adds the per-Setup Atlas grouping and size override. See User Stories 64, 88, 89 and 108–116 and #10.

Acceptance criteria

  • Per-Project category order (Keyframes → Atlases → Wardrobe mannequins → location angle → Board → Props), seeded from app defaults, reorderable by drag-and-drop in Project settings
  • Looks are grouped into Atlases in subject order by default; a Setup can regroup them (within Parity) and override the Atlas size; Setups needing the same Looks share one Atlas
  • Each Shot's Slot list shows every candidate with a draggable sent / not-sent line, labelled excluded or over budget
  • An edited list keeps the user's placements when candidates change; new items are badged and never push out choices; "Reset to Project order" clears it; with no edits the Shot follows the Project order live
  • Multi-Panel Boards go tiled into one slot by default, with a per-Shot option for one slot per Panel that falls back to tiled before anything is dropped; a per-Shot toggle sends the clean sketch without Annotations
  • Each Prop is packed into one slot from its snapshot's Tiles (uniform cells on mid-grey, identified by content)
  • Audio: Voice references only for speaking Characters (dialogue chip present, O.S./V.O. count), one joined clip each, ordered by first Line
  • An "over budget" badge shows on Shots wherever they are listed, for forced drops only; forced drops never block queuing
  • Tests cover resolution order, overflow, Board fallback, edited-list rules and packed image bytes

Blocked by

## Parent #24 ## What to build The app fills H3's 9 image and 3 audio slots automatically and shows what was dropped. This ticket also adds the per-Setup Atlas grouping and size override. See User Stories 64, 88, 89 and 108–116 and #10. ## Acceptance criteria - [ ] Per-Project category order (Keyframes → Atlases → Wardrobe mannequins → location angle → Board → Props), seeded from app defaults, reorderable by drag-and-drop in Project settings - [ ] Looks are grouped into Atlases in subject order by default; a Setup can regroup them (within Parity) and override the Atlas size; Setups needing the same Looks share one Atlas - [ ] Each Shot's Slot list shows every candidate with a draggable sent / not-sent line, labelled excluded or over budget - [ ] An edited list keeps the user's placements when candidates change; new items are badged and never push out choices; "Reset to Project order" clears it; with no edits the Shot follows the Project order live - [ ] Multi-Panel Boards go tiled into one slot by default, with a per-Shot option for one slot per Panel that falls back to tiled before anything is dropped; a per-Shot toggle sends the clean sketch without Annotations - [ ] Each Prop is packed into one slot from its snapshot's Tiles (uniform cells on mid-grey, identified by content) - [ ] Audio: Voice references only for speaking Characters (dialogue chip present, O.S./V.O. count), one joined clip each, ordered by first Line - [ ] An "over budget" badge shows on Shots wherever they are listed, for forced drops only; forced drops never block queuing - [ ] Tests cover resolution order, overflow, Board fallback, edited-list rules and packed image bytes ## Blocked by - #38 - #43 - #45 - #46
crowmaki referenced this issue from a commit 2026-10-08 20:09:31 +00:00
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