Evaluate how H3 follows playblast motion and colours #187

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opened 2026-10-11 06:41:40 +00:00 by crowmaki · 0 comments
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Parent

#139

Question

#139 left one question from the production plan to settle by use: how closely does H3 follow a playblast's camera moves, and do the figure colours map reliably to subjects? Playblasts now go to H3 (#161) with a colour mapping in the prompt (#164), so this can be tested.

What to do

Render a small set of complex Shots with and without the playblast, on the same seeds:

  • a camera move with one subject (push-in, pan, orbit);
  • two or three subjects crossing paths;
  • subject motion together with a camera move.

For each one, note whether H3 follows the camera path, the subject paths and the timing, and whether each Character takes the path of their colour.

Outcome

  • A short write-up of the results in this issue.
  • Follow-up issues for anything to change, for example the prompt sentence from #164, the palette, the playblast shading or resolution.

Blocked by: #179 (the VHS_LoadVideo hand check)

## Parent #139 ## Question #139 left one question from the production plan to settle by use: how closely does H3 follow a playblast's camera moves, and do the figure colours map reliably to subjects? Playblasts now go to H3 (#161) with a colour mapping in the prompt (#164), so this can be tested. ## What to do Render a small set of complex Shots with and without the playblast, on the same seeds: - a camera move with one subject (push-in, pan, orbit); - two or three subjects crossing paths; - subject motion together with a camera move. For each one, note whether H3 follows the camera path, the subject paths and the timing, and whether each Character takes the path of their colour. ## Outcome - A short write-up of the results in this issue. - Follow-up issues for anything to change, for example the prompt sentence from #164, the palette, the playblast shading or resolution. Blocked by: #179 (the `VHS_LoadVideo` hand check)
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