Pick up playblasts from the Shot's previz folder (#163) #174
No reviewers
Labels
No labels
bug
duplicate
enhancement
help wanted
invalid
needs-info
needs-triage
question
ready-for-agent
ready-for-human
wayfinder:grilling
wayfinder:map
wayfinder:prototype
wayfinder:research
wayfinder:task
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
crowmaki/ai-studio!174
Loading…
Reference in a new issue
No description provided.
Delete branch "issue-163-playblast-pickup"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Closes #163. Part of #139.
What changed
ProjectSession::scan_playblasts): checks each complex Shot's previz folder forplayblast.mp4and ingests anything new through the existing ingest command as a picked up version. A new write to the same path becomes a new version. Earlier versions are never touched.ProjectSession::openruns it, so Playblasts written while the Project was closed arrive on open. The Tauri app also watches<media>/previzwithnotify-debouncer-mini(2 s settle) and only calls the scan from there (ADR-0003).playblast_pickup(migration V48) records each file the scan has seen, by content hash. Undo never touches it, so:ShotPreviz.refused. The Shot's previz panel shows it until a version arrives after it.Tests
New integration tests in
crates/studio-core/tests/previz.rscheck:The full Rust workspace, svelte-check and bun tests pass.
Not checked yet