Open in Blender: basic scene and the Playblast operator #160
Labels
No labels
bug
duplicate
enhancement
help wanted
invalid
needs-info
needs-triage
question
ready-for-agent
ready-for-human
wayfinder:grilling
wayfinder:map
wayfinder:prototype
wayfinder:research
wayfinder:task
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
crowmaki/ai-studio#160
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Parent
#139
What to build
From a complex Shot's previz section, "Open in Blender" opens a Blender scene built for the Shot. The filmmaker animates in it and renders with one "Playblast for AI Studio" action.
.blendfile and the playblast output..blendfile. On later runs it opens the saved file. Both register the "Playblast for AI Studio" operator. The operator sets the output path, resolution, frame range, solid/flat/object-colour viewport shading with no overlays, and H.264 MP4 output, then runs a viewport render of the animation..blendfile..blendfile aside within the folder, then builds the scene again.Acceptance criteria
.blendfile beside the new onecurrentprevizBlocked by